⭐ My Art Realm ⭐

Game Projects

In the school projects where I contributed to the development of games, I gained valuable knowledge and hands-on experience. Through teamwork and focusing on different aspects of game development, such as design, programming, and testing, I learned a lot. These projects not only helped me expand my technical skills but also strengthened my ability to creatively implement ideas. Now, I am eager to further expand my knowledge in game development and take on new, more challenging tasks to deepen my expertise in this field.

Jump and Run – Game (no Title)

Another little school project but first time not VR and only with a team of 4 people. Was a project to get to know with Unreal Engine 4 and to get experience in full Game development (beside coding).

Contains: Level Design, Music, Assets, Animation, Screenshots, Videos and Game play

Glow in the Dark (Working Title)

Another little school project but first time not VR and only with a team of 4 people. Was a project to get to know with Unreal Engine 4 and to get experience in full Game development (beside coding).

Contains: Character Design, Modelling, Rigging, Animation, Screenshots, Videos

Hexbreacher

VR school project which was made in school with the whole class. Here are some things I did (detailed) and show a bit from the game.

Contains: Game Assets, Shader, Unity Engine progress, Character Design, Poster Design, Screeenshots and Video .

Shooting Range – XXX

Little VR project of building a Shooting Range based on a Theme (Halloween) in Unity.

Contains: Assets, Overall Appearance, Shader (Blender), Screenshots

Escape Room – XXX

First VR and general Game Project. Mainly with downloaded assets but all around it was made i a team of 4 persons.

Contains: Ideas, Accommodation of puzzles and clues to them, Screenshots

Maybe later

Another project?