⭐ My Art Realm ⭐

My 3D Art

Character Design

In cooperation with Sophie Ahlig I did a game-ready character for the game Glow in the Dark. It was my first game-ready character with full animations and import in Unreal Engine 5.

Made in Blender and Substance Painter.
Worktime: 2 Months (in cooperation)


Malavul – the frail one

The current status but still in progress!
He is an small fire elemental in the school intern VR Game Hexbreacher.


Made in Blender and Substance Painter.
Worktime: 1 Month

in progress….

First 3D Diorama

One of my first Blender projects I did in school. The Seventh Heaven bar from Final Fantasy VII. (Low Poly and real Texture) The bar I did is a mix of the original Final Fantasy VII from 1997 and the Final Fantasy VII Remake from 2020.
COPYRIGHT SQUARE ENIX.

Made in Blender
Worktime: 3 Months